Electronic Arts (EA) net revenue growth 2020-2024, by composition

Net revenue growth of Electronic Arts from fiscal year 2020 to 2024, by composition

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Release date

May 2024

Region

United States

Survey time period

April 2019 to March 2024

Supplementary notes

According to the source, "Full game net revenue includes full game downloads and packaged goods. Full game downloads includes revenue from digital sales of full games on console, PC,and mobile phones and tablets. Packaged goods includes revenue from software that is sold physically. This includes (1) net revenue from game software sold physically through traditional channels such as brick and mortar retailers, and (2) software licensing revenue from third parties (for example, makers of console platforms, personal computers or computer accessories) who include certain of our full games for sale with their products (for example, OEM bundles). Live services and other net revenue includes revenue from sales of extra content for console, PC and mobile games, licensing revenue from third-party publishing partners who distribute our games digitally, subscriptions, advertising, and non-software licensing."
EA's fiscal year starts April 1.

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